Intel delays its first Arc desktop gaming GPUs until spring
at bring more light on the roadmap of its , including greater clarity on when consumers can expect to get their hands on it. As previously announced, GPUs will debut in laptops from Intel’s OEM partners this quarter, presumably alongside .
However, desktop gamers will have to wait a bit longer before they can connect Arc GPUs to their rigs. Intel says these graphics cards will ship in the second quarter. He previously said these would also arrive in the first quarter. As for the add-on GPUs for workstations, they will be available in the third quarter.
First-generation Alchemist GPUs will support hardware ray tracing, mesh shading, variable rate shading, and DirectX 12 Ultimate. Gamers can also expect to take advantage of Intel’s AI-powered Super Sampling technology.
Intel says its Accelerated Computing Systems and Graphics (AXG) group plans to ship more than 4 million discrete GPUs this year. Elsewhere, the company has begun architectural work on the third generation of Arc GPUs, which are codenamed Celestial. These will be geared towards the “ultra-enthusiastic segment”. Second-generation GPUs, codenamed Battlemage, are also in development.
Meanwhile, , Intel has revealed plans for a service that will provide access to Arc GPUs via the cloud. He says Project Endgame, which will be available later this year, is “an always-accessible, low-latency computing experience,” but he hasn’t shared any additional details yet.