Evil Genius 2’s lead designer on the sequel’s influences and evolution
Building a sequel to a beloved game is a tall order. Even if you’re a huge fan of the original game like Rich Edwards was when he approached the lead designer role in Evil Genius 2, it’s still daunting to make sure you’re “getting it right” to the fans. That being the case, we felt Edwards and Rebellion knocked it out of the park when we presented the game with our Shacknews Best Strategy Game of 2021 award, and recently we got to sit down with Edwards and dig deeper into how he and his team tackled Evil Genius 2.
One of the questions we asked during this interview was how you even approach a sequel for a game that has a beloved audience. To that, Edwards replied that you play a lot in the first game. He and his team spent quite a bit of time in the first game researching and defining the most important parts of the first Evil Genius. It wasn’t just about building on things that worked. Edwards and his team wanted to build a proper sequel and you get that from Evil Genius 2 continuing the character storylines found in the first game.
Few games exist in a bubble where developers don’t adapt working ideas from other titles into the design of that game. Evil Genius 2 arrived almost 17 years after the original and there have been so many good ones games since. In particular, Edwards and his team saw value in games like Two Point Hospital, which he saw as a fantastic approach to adding fun to a harrowing concept like hospital management. Jurassic World Evolution was another game that Edwards took inspiration from, especially when it comes to its more chaotic elements where things break down and management takes on a whole new twist of challenge.
There’s a bit more in Evil Genius 2’s interview above, so be sure to check out the entirety as well as its Shacknews Best Strategy Game of 2021 award. Want more videos? Be sure to check out our YouTube channels on Shacknews and GamerHubTV where we share all of our latest reviews, interviews, previews, gameplay and unboxing on the latest video games, tech and toys.